The Powerups system in Spellirium is pretty cool, but it was hastily-built so you might not even know it’s there. Here’s how it works:
Powerups can add different types of letters to your grid (vowels, and high- and mid-scoring words), the can increase your energy, protect your energy from depleting, and change the colours of the tiles. They can cure poison tiles (currently, the Graelig at the end of Act II is the only poisonous creature), and they can soften stone tiles (stone tiles are implemented, but none of the creatures create them … yet). Powerups are super useful if you want to, say, 3-star the errgrd to earn the decorative gourd item for the incense quest in Act II.
The ergrrd: one tough little creature.
All these interconnected systems are already kinda complicated to begin with, but in alpha v0.36 and below, there are some extra steps thrown in that make it needlessly difficult to craft one lousy powerup! Here are the changes we’re planning to make:
Look familiar? No? You’re not alone.
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